Gin Rummy Card Values

Aces count 1. Face cards count 10. Add only the cards outside your melds.

In gin rummy, an ace is worth 1 point, cards 2 through 10 are worth their printed number, and a jack, queen, or king is worth 10 points. Only cards outside valid melds count toward your deadwood total.

On this page

Gin rummy card values chart

Deadwood points for each unmatched card
CardValue
Ace1 point
22 points
33 points
44 points
55 points
66 points
77 points
88 points
99 points
1010 points
Jack10 points
Queen10 points
King10 points

Every suit uses the same values. An unmatched king counts 10 whether it is a heart, diamond, club, or spade. Standard gin uses 52 cards and no jokers.

Are aces high or low?

Aces are low in standard gin rummy. A–2–3 of one suit is a valid run; Q–K–A and K–A–2 are not. An unmatched ace always counts 1 point.

Count a ten-card hand

Your hand has 4–5–6 of hearts, three 9s, and four unmatched cards: ace of clubs, 2 of diamonds, 3 of spades, and king of clubs. The run and set count zero. Add the four unmatched cards: 1 + 2 + 3 + 10 = 16 deadwood points.

Draw the 7 of hearts, extend the run, and discard the king. Your deadwood drops to 1 + 2 + 3 = 6 points.

Check the knock limit

Six deadwood points is below the standard 10-point knock limit. You can knock as you discard the king in that example. Gin requires zero deadwood.

After a knock, your opponent lays off where possible, then you compare deadwood totals. A tie or lower defender total is an undercut. Read the knock rules and scoring examples for the full calculation.

Print the cheat sheet for your next game, or count a hand in scoring practice.

Sources

Card values and ace-low rules: Bicycle Cards, Gin Rummy. Melds and knocking: our gin rummy rules guide.