Learn Gin Rummy confidently with clear rules, simple scoring guides, and interactive examples. Build confidence with guided practice against a computer then bring the printable cheat sheet to game night with friends.
Learn how turns, melds, and scoring work before playing a hand.
Follow an example turn, from drawing a card to deciding whether to knock.
Learn how to play →7 essential beginner tips on early knocking, middle cards, and discard safety.
Read strategy tips →Oklahoma Gin, Hollywood Gin, and Straight Gin rules explained.
Explore variations →A 1-page printable reference card with card values, melds, and scoring.
Get the cheat sheet →Deadwood counts, knock points, gin bonuses, layoffs, and undercuts, with worked examples.
See how scoring works →When you can knock, the 10-point deadwood limit, and layoff rules.
Read knock rules →Set up a game for two people, choose who goes first, and keep score.
See two-player rules →Clear definitions for deadwood, melds, runs, sets, and knocks.
Browse the glossary →Practice drawing, discarding, and knocking against a computer opponent. Turn on Teaching mode for help with your decisions.
Each turn starts with a draw and ends with a discard.
Draw from the stock or discard pile. Build runs of consecutive cards in one suit and sets of cards with the same rank.
Discard one card. Cards outside your sets and runs count as deadwood; aim to lower their total value.
Knock with 10 deadwood points or less to end the hand. Score after any layoffs. Gin and undercuts earn bonuses; play to 100 points.
Playing here, choosing a device, and getting started.
Yes. The game is free, and you do not need an account.
No. The game runs in your browser with no download or installation.
The game uses two-player gin rummy rules: draw and discard, knock with 10 deadwood points or less, lay off, and go gin. Gin and undercuts earn 25-point bonuses, and the match target is 100. You can choose classic suits or a four-color deck in Options.
Knocking ends the hand. You can knock as you discard if your remaining unmatched cards, called deadwood, total 10 points or less. Both players reveal their hands, and your opponent may lay off cards before scoring.
The game needs a play area of at least 900 × 520 pixels. Use a laptop, desktop, or tablet with enough screen space. You can read the written guides on your phone.
No. Teaching mode explains your choices as you play. You can also start with the beginner guide or the guided practice turn.
Put the rules into practice with a free browser game.