Meet Gus, your opponent
Gus draws from the same stock and discard pile as you. He uses his own hand and the cards he has seen to choose a draw, make a discard, and decide when to knock. He cannot see your hand or the hidden stock cards.
Watch which discards he takes and which cards he gives up. Those choices can help you work out what he may be collecting.
Ways to practice
- Use Teaching mode. Get explanations of draws, discards, deadwood, and scoring during a hand.
- Choose Free Play. Make your own decisions without teaching prompts.
- Take your time. Compare your options before drawing, discarding, or knocking.
- Review the score. After a hand, look at both players' melds, deadwood, and any layoffs.
Rules and scoring
The game follows two-player gin rummy rules:
- Build sets and runs, and reduce the value of your unmatched cards, called deadwood.
- Knock with 10 deadwood points or less after your discard, or go gin with zero deadwood.
- The defender may lay off after a knock. Gin and undercuts earn 25-point bonuses.
- Play to a match target of 100, with end-of-match bonuses shown in the final score.
For the full rules, see the gin rummy rules and scoring guide.
How to start
- Open the game in your browser.
- Choose Teaching for tips or Free Play to play without them.
- Follow the turn prompt to draw a card, then choose a discard.
Frequently asked questions
Can I play gin rummy against the computer for free?
Yes. The game is free, and you do not need an account.
Can Gus see my cards?
No. Gus chooses his moves using his own hand and publicly visible cards, including discards. He cannot see your hand or the hidden stock cards.
Do I need to download anything?
No. Open the game in your browser on a laptop, desktop, or tablet with enough screen space.
Which rules does the game use?
The game uses two-player gin rummy rules, with a 10-point knock limit, 25-point gin and undercut bonuses, and a match target of 100.